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Redump gradius gaiden
Redump gradius gaiden









redump gradius gaiden

So, from the facts of game development, the part of an RTS that plays like Diablo is going to be less refined than Diablo, where this part is the entire game. Usually the RTS unit will have less refined controls, less abilities, and less detailed animation. Thus, we wouldn't expect the controls, abilities, and animation to be as sofisticated as those of a Diablo character. So why is this type of gameplay fun in Diablo-likes and not in RTSes?įirstly, the production time spent by a developer on a single hero unit is obviously going to be limited by the number of other units in an RTS. When I realized that this is the part I don't like, a question came to mind: Moving a unit using a mouse cursor and activating timed abilities is exactly the gameplay of action RPGs like Diablo. I don't like that many of the missions will have sequences where the gameplay boils down to moving a single unit or small group of units around and activate their abilities once in a while. However, what I don't like are campaign missions where a story is told through scripted events on an RTS map, where you move a small group of units around, learning to use their abilities, defending bases, rescuing units.

  • I like the type of RTS meta-game where you conquer zones in a world map, pioneered by Dune II and later reimagined by Dawn of War: Dark Crusade.
  • I like developing strategies for which unit combinations work best against other unit combinations.
  • I like building bases, and the pressure of withstanding hordes of attacking enemies.
  • I like building, commanding, and upgrading tiny units.
  • To be clear, I love many elements of the RTS genre: I should probably go with that one.Īfter 30 years of playing RTS games, I have realized something about myself: I don't like story-based RTS campaigns.
  • Edit the videos harder, so YouTube only have to process roughly a third of the footage.
  • redump gradius gaiden

    This is barely an option, the game is just too good. This might impact my bank account too much. While I'm slowly uploading edited videos to YouTube and waiting for them to process, I have currently a nightmarish 1.2 TB of raw Elden Ring footage on my SSD, slowly filling up the 2 TB. In the last 22 days, I have recorded over 33 hours of elden ring, which ends up around 1.5 hour / day.

    redump gradius gaiden

    So, without any other complications, if I'm recording more than 30 minutes / day, recordings will start to pile up on my SSD. So, getting these 4K HDR videos on YouTube has a throughput of less than 30 minutes / day. YouTube processing of a 30G 4K HDR video currently takes 1-3 days, on average around 2 days.My videos are typically a little less than an hour, which ends up around 30 GB.I have set the Elgato 4KS+ to record at 80,000 Kbps = 80 Mbps = 10 MB/s = 60*60*10 GB/h = 36 GB/h.I immensely enjoy playing and recording the game.











    Redump gradius gaiden